LitRPG Helden
Titelbild von Goblin Girl Garage 2
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FormatHörbuch
SpracheEnglisch
Laufzeit7 Std 11 Min
ErschienenSeptember 2026
QuelleAudible
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[ Codex-Eintrag #20187 ]

Goblin Girl Garage 2

Dungeon Under Bay 13

von Cam Dordos

gesprochen von Virtual Voice

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Miles Denby finally has what every successful magical mechanic dreams about: a thriving garage, a championship race car, several dangerously attractive monster-girl partners, and almost enough parking. Then the building moves. Goblin Girl Garage has expanded, business is booming, and Miles's strange [Household Bondkeeper] class keeps evolving. Unfortunately, the property next door comes with three complications nobody mentioned on the listing: a rival hobgoblin-orc workshop, a terrifying dragon covenant inspector, and an ancient machine buried beneath both garages. A machine designed to move entire districts. When the long-dormant translation engine wakes, Miles discovers that fixing cars is the easy part. Keeping two fiercely independent workshops alive means navigating competitive mechanics, proprietary magic, ancient civic systems, dungeon-like maintenance tunnels, and a dead draconic city that has suddenly started answering calls. Worse, whatever controls Vharaxis doesn't think the people of Miles's neighborhood should get a vote in where they live. With Kexira, Velza, Nimri, Sella, and Rovika beside him, Miles will have to push his evolving class beyond anything it was meant to handle. But this time, leadership isn't about taking control. It's about knowing when to listen, when to make the call, and how to keep a household, a rival crew, and an entire neighborhood from being dragged through an ancient magical transit network. Because beneath Bay Thirteen, the engine is running. And something at the other end of the line wants their district. Goblin Girl Garage 2: Dungeon Under Bay Thirteen is a fast-paced LitRPG monster-girl romance featuring garage progression, magical automotive engineering, goblins, hobgoblins, orcs, a formidable dragon woman, rival workshops, relationship development, dungeon exploration, dangerous ancient technology, and a growing unconventional household.

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