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[ Codex-Eintrag #21486 ]
Luck Is a Broken Stat
An Extreme Build Time Loop LitRPG Adventure
von H.P. Braddock
gesprochen von Virtual Voice
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[ Klappentext ]
He put every point into Luck. Now the apocalypse has a problem. Ben Walsh was an ordinary maintenance technician when the System arrived. Thirty days later, the monsters had won, the city was falling apart, and humanity's last stand was over. Then Ben woke up on Day One. He remembers the dungeons. The bosses. The rare loot. The mistakes that got people killed. And this time, he's doing something no sensible player would attempt. He's putting every single attribute point into Luck. No extra Strength. No boosted Vitality. No combat build to keep him alive when something with too many teeth comes charging out of a dungeon. Just Luck. At first, the results are ridiculous. Impossible drops become possible. Bad odds turn into opportunities. Skills that should barely keep him alive start behaving in ways the System never intended. But Luck has limits. It can turn a tiny chance into a winning outcome. It can't make the impossible happen. And when Ben discovers the real reason his city is doomed, even a broken stat might not be enough. With a handful of chances to rewrite the same thirty days, Ben will have to learn which rules he can exploit, which disasters he can prevent, and which people he can't afford to lose. One stat. Every point. Three chances to beat the apocalypse. Luck Is a Broken Stat is a complete, full-length LitRPG progression fantasy adventure featuring an extreme-stat build, time-loop progression, System mechanics, dungeon encounters, increasingly powerful abilities, and a resourceful protagonist who intends to break the game before it breaks his world.
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