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[ Codex-Eintrag #5790 ]
Paid to Grind
A LitRPG Harem Fantasy Adventure
von Jace Tyler
gesprochen von Virtual Voice
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[ Klappentext ]
People paid me to make their characters legendary. Then the game turned real — and trapped them inside. I’m a booster — a carry. You pay me, I grind your character to the cap while you live your ordinary life. Launch night of the expansion, I deliver one last rush order. At zero, my rig goes dark. Fine. I needed cigarettes anyway. Except the hallway is gone. My one-room apartment is a concrete cube in black grass under two moons. No logout. No support. Just a welcome panel for a classification no player has ever had: [Service Provider] The System rebuilt my account into a unique class: Carry. In a party, everyone around me hits harder, levels faster, dies less. Then my clients start logging in — materializing where I parked them, wearing endgame legends they never learned to drive: Simone — the ice-calm executive wearing the strongest healer I ever built. Jessa — the streamer whose famous rank is my work. She knows. Nobody else can. Vivian — the heiress in the game’s rarest armor, learning money can’t buy a logout. Cora — the grad student who saved for months to afford me — and treats me like a person, not a purchase. And the System runs a ledger: every level I ever ground for someone else, logged as debt. Owed to me. With interest. As for the warlord seizing shrines and grain, pressing survivors into his guild — a world-first legend with one dirty secret: I leveled him too. They paid me to grind. Good thing then that the System kept the receipts. Paid to Grind is a trapped-in-the-game LitRPG harem adventure featuring an underdog support class, hard-won progression with panels, a home base worth defending, and a loyal harem with explicit heat and no jealousy. Perfect for readers who love: • A game turned deadly real — hunger, pain, and no respawns • An underdog carry who makes his whole party overpowered • Visible progression: levels, skills, loot, and receipts after every win • Max-level characters learning to earn the power they bought • A warm, loyal harem — four women, zero drama • Found-family comfort behind one locked apartment door • A player warlord tyrant who picked the wrong man to squeeze
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